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On Thursday, amateur esports experience and metaverse platform Super League announced the details and commencement of its three-month-long Super League: Apex Legends professional tournament, sponsored by Hyundai. The competition kicks off at 6 p.m. ET on Thursday and will include almost all of the top 40 North American Apex Legends Global Series teams, like Split 1 Playoffs winners TSMFTX. Fans can watch the tournament broadcasts on both Twitch and TikTok.

The Super League Arena: Apex Legends tournament will consist of three total rounds, one per month. The first will be on Thursday, with the next round kicking off in February. There will be 40 NA Apex teams to compete for one of 20 spots in the finals on March 31.

Super League: Apex Legends will be Super League’s first foray into holding events on the professional level. The organization normally runs events for members of the amateur scenes of various esports. According to Andy Babb, Chief Games Officer of Super League Gaming, the production value of these events and their corresponding broadcasts is what attracted the pros, who came to Super League wanting a tournament of their own.

“We typically broadcast on Twitch and on TikTok, and the viewership level is such that we had pro teams coming to us and asking to be a part of it,” Babb said. According to him, approximately 38 out of the 40 ALGS Pro League teams agreed to be part of the tournament immediately.

This shouldn’t be too surprising, considering an additional $30,000 prize pool has been added to the year’s competitive Apex season. Additionally, thanks to Super League’s production company Virtualis Studios, the whole tournament will have custom broadcasts that allow players and on-screen talent to stay safe at home while still providing a quality viewing experience.

“I think they’ll just have a lot of fun viewing it,” Babb said about his expectations for spectators going into the Super League Arena: Apex Legends tournament. “I like to say that in Super League history, people have come for the competition, but they’ve stayed for the community. And that’s what we really try and bring about, both in the broadcast and the chat. No matter what platform it is, it is to really bring the viewer closer to the players and closer to each other as they’re watching high level competition.”