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Gotham Knights is, in many ways, a spiritual successor to the ever-popular Batman Arkham series developed by Rocksteady Studios. The newest game set in the DC Universe doesn’t feature the Dark Knight and it’s not developed by Rocksteady, but by WB Games Montreal. The game will feature characters like Nightwing, Batgirl, Robin, and Red Hood. While Gotham Knights and the Arkham series share no direct story similarities, the games will be heavily compared by fans no matter what. It appears that the developers of Gotham Knights are fully aware of that and they’re working to ensure they maintain the brilliant precedent established by Rocksteady.

According to a recent interview from Game Informer, the version of Gotham in WB Games’ newest title will be the biggest yet. Perhaps this is because players will take on the role of multiple characters and will be able to traverse the map in a variety of ways. However, this could also simply be WB Games taking advantage of modern technology. Below, fans can see snippets from the interview and understand just how big Gotham will be.

Gotham Knights set in the biggest Gotham yet

Game Informer spoke to executive producer Fleur Marty and game director Geoff Ellenor of WB Games Montreal. Right off the bat, Marty stated that the game will feature the “biggest version of Gotham that has been represented in video games.” Marty continued to say that the developers focused on the city’s verticality and density more so than anything else. This means players will be able to climb taller buildings and see more structures packed into Gotham.

Ellenor specified that the developers never directly stacked their version of Gotham up against other versions. However, they did say players can expect a “big place” to explore with the Batcycle’s traversal making Gotham seem even more expansive.

Gotham Knights is expected to globally launch on Oct. 25 for PlayStation 5, Xbox Series X|S, and PC. The last-gen versions of the game were cut earlier in 2022.