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Even though Halo Infinite is still in its technical preview stage, players are already discovering hidden mechanics. One of those mechanics has to do with movement and Halo Infinite players are dubbing it the “G-Slide.” This is named after an infamous movement technique from Call of Duty: Black Ops 3 that the developer actually removed from the game.
The G-Slide in Halo Infinite was uncovered by none other than FPS legend Anthony “Shotzzy” Cuevas-Castro. Shotzzy currently competes in the Call of Duty League but is perhaps more well-known for his time as a Halo professional. He competed in Halo from 2017-2019, winning a world championship in 2018.
Shotzzy is famous for his movement skills in both Halo and Call of Duty so it’s fitting he would discover Infinite’s first game-breaking movement mechanic. Below, players can find out exactly how to perform Shotzzy’s G-Slide in Halo Infinite.
Shotzzy showcases the G-Slide in Halo Infinite
The former Halo pro shows off the movement mechanic in a new video on his YouTube channel. The video was uploaded during the first Halo Infinite technical preview, so it’s possible the technique is simply a bug. Halo Infinite certainly has no shortage of those in its current state, but that’s what a technical preview/beta is there to figure out.
Shotzzy lays out all the steps in his video, but players can also look below for a condensed version.
- Get up on an elevated surface
- Sprint towards the edge of the surface
- Hold the crouch button as soon as players leave the surface
- Jump right after players hold the crouch button
If all goes according to plan, then players should create enough momentum that they glide off the surface they land on. Pairing this with the Thruster Equipment can have players sliding quickly off a surface and then leaping into the air for the ultimate jump.
Of course, this will take some time to perfect, as long as the developer leaves the mechanic in Halo Infinite. However, if players can master this technique, they can gain a significant advantage.
Joey Carr is a full-time writer for multiple esports and gaming websites. He has 6+ years of experience covering esports and traditional sporting events, including DreamHack Atlanta, Call of Duty Championships 2017, and Super Bowl 53.