With the meta finally settling in the new mid-set update for TFT, some players may still be confused about the new Radiant item mechanic. Here is quick TFT Radiant item tier list to show which items are the best and which ones they player should avoid and why.
Radiant items S-Tier
- Thief’s Gloves
- Shroud of Stillness
- Runaan’s Hurricane
- Banshee’s Claw
- Zephyr
- Bloodthirster
The reason why all six of these TFT Radiant items exist in S-Tier on the list is because they are automatic pick ups if they show up in the Radiant Armory. They all are either best to slot in on a carry or provide so much utility that they cant be ignored. Radiant Thief’s Gloves in particular are the best item in the game due to its raw utility. The ability to grab two powerful Radiant items every single turn when opponents can only have one provides incredible value.
Radiant items A-Tier
- Guardian’s Angel
- Hand of Justice
- Redemption
- Locket of the Iron Solari
- Infinity Edge
- Warmog’s Armor
- Titan’s Resolve
- Last Whisper
All of the items in the TFT Radiant items A-Tier are fantastic and powerful upgrades to items that were already meta defining. Radiant Hand of Justice has been one of the premier items in the game for any carry throughout its existence. Even the shadow version of the item before the mid-set update was in high demand. That was because instead of randomly getting the healing or damage effect, players got both at the start of combat. The flaw with the shadow version is that the item is “turned off” in between takedowns. But the Radiant version never turns off and is stronger than the shadow version was.
Radiant items B-Tier
- Zeke’s Herald
- Chalice of Power
- Dragon’s Claw
- Deathblade
- Giant Slayer
- Jeweled Guantlet
- Ionic Spark
- Bramble’s Vest
These TFT Radiant items are fine secondary choices as they are still strong upgrades from their regular versions. But, they don’t provide the same high impact as the other items above them. The Radiant Zeke’s Herald gives even more attack speed then its regular version while also granting the units affected by it some life steal. This item and many items in the B-Tier are great supporting items if a carry is already maxed out or a great third item on a carry if they need an extra push.
Radiant items C-Tier
- Sunfire Cape
- Hextech Gunblade
- Rapidfire Canon
- Deathcap
- Archangel’s Staff
- Quicksilver Sash
- Gargoyle’s Stoneplate
Once players start considering C-Tier options is when the options become doubtful in quality. The items in this tier are just a simple standard upgrade over their regular item counterpart. The problem with this is that these items are the one big Radiant item a player will get the entire game. These items don’t provide the immediate impact a player should expect from a Radiant item but are, at least, serviceable. For example, The Radiant Quicksilver Sash still grants the holder protection from crowd control for the entirety of combat and gains some extra attack speed but this upgrade isn’t on the same level as the other items above it and has a very niche use at best.
Radiant items D-Tier
- Frozen Heart
- Morellonomicon
- Zz’Rot Portal
- Spear of Shojin
- Blue Buff
- Statikk Shiv
- Guinsoo’s Rageblade
These items are pretty much unplayable. The items in D-Tier are barely upgrades to their regular items and most of them are functionally the same item. For example, the Radiant Rageblade only grants the holder 10% additional attack speed per auto attack. The regular version gives 6%. The 4% increase doesn’t effectively do much as the item will still take a majority of the round to ramp up to make it worth it. The items in this tier can be saved but require buffs to do so. Until those happen, try to avoid these items at all cost.
Published: Jul 28, 2021 08:48 pm