RocketID, Psyonix’s system that allows for friends from different platforms to party up and play Rocket League together, has been delayed to early 2019. Players can currently only play cross-platform by happenstance in online matches, or with each other in private matches. Psyonix’s solution to this was RocketID, which was supposed to have been released just about now.
Initially, RocketID was announced for the summer. It was then delayed to fall 2018. With the little information we’d heard so far, players’ hope that it would still come out this year was waning. And indeed, Psyonix just announced that they had to make the difficult decision. It doesn’t come as a surprise. RocketID was announced to work with PlayStation 4 as well, but with Sony’s hesitance to join the cross-platform community, many were left wondering how it would work. Now that Sony announced that they are willing to cooperate, it seems likely that Psyonix can make a more streamlined version of RocketID than they had initially designed.
But while RocketID was delayed, it’s not unlikely that cross-platform matches between PS4 and its competitors will happen sooner. Psyonix already said that the infrastructure has been in place since the beginning of Rocket League and they only have to press a button to turn it on. All they need is Sony’s blessing. Currently, PC, Xbox One, and Nintendo Switch players are already competing alongside one another in online matches, provided that the players don’t have the option turned off. PS4 players are only matched up against players on the same platform or those who are on PC.
In other news
Xbox One X Support
Alongside the announcement of the delay, Psyonix also shared some more Rocket League news for the rest of 2018. With one more update in December, there will be a number of features and an event. Xbox One X support will be part of this update, with native 4K, 60 frames-per-second, and HDR support. More information specific to this feature will be shared in the near future, so keep an eye out!
Rocket Pass 2
We’re halfway through the first “season” of Rocket Pass, which ends Nov. 26. The second running will start in December, along with a yet-to-be-announced licensed DLC. Psyonix is still taking feedback on the Rocket Pass, which they monitor on Reddit.
If you’re still on the fence about purchasing the premium Rocket Pass, it may comfort you to know that you will automatically unlock everything according to your Rocket Pass rank if you purchase it later. You won’t have to start from rank one when you purchase it if you have already acquired ranks through the free version. You’ll have to do it before the Pass ends, though!
The year will end with their holiday event, Frosty Fest. Like the current Haunted Hallows, players will earn currency by completing matches, which can be used to unlock holiday-themed items. December, of course, will be Christmas-themed.
Michael Kloos is a Dutch esports journalist and enthusiast with a particular like of Rocket League and VALORANT. He is also an avid fantasy/sci-fi reader and writer. He spends most of his time trying not to be in the real world.