Everything you need to know about Anji Mito in Guilty Gear Strive
Josh Petrofsky
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Published: Jun 18, 2021 02:45 pm
This article is over 4 years old and may contain outdated information
Anji Mito is a returning character in Guilty Gear Strive. He is one of the few remaining Japanese people in the Guilty Gear universe, after the country was destroyed by Justice in the first Guilty Gear game. Anji Mito is classified as a balanced character in Guilty Gear Strive. This guide will give players the tools they need to excel as Anji Mito in Guilty Gear Strive.
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Upcomer’s Guilty Gear Strive character guides use numpad notation. Numpad notation is a universal form of notating fighting game inputs that is able to go past language barriers. It is based off numpads that can be found on a computer keyboard. Five is the joystick at neutral and the numbers branch out from there. For example, 236 would translate to “down, down-forward, forward” in numpad notation.
Guilty Gear Strive Inputs
Guilty Gear Strive Input Name
Shorthand
Punch
P
Kick
K
Slash
S
Heavy Slash
HS
Dust
D
Anji Mito command normals
Move name
Input
Description
Command Normal 1
6P
Anji swings his fans upwards. This move has upper body invincibility, making it a good move to counter jump-ins and aerial attacks.
Command Normal 2
6HS
Anji does a multi-hit attack with his fans forward. This move is good way to check your opponent.
Anji Mito special attacks
Move name
Input
Description
Shitsu
236P
Anji sends a slow moving butterfly forward. Once this hits the opponent it will move upwards and change its trajectory.
Fuujin
236HS (Hold OK)
Anji strikes forward. This move has several rekkas. If HS is held Anji will move forward before he attacks.
Shin: Ichishiki
P after Fuujin
Anji throws a projectile at the feet of the opponent. This move is slow but will allow Anji to approach.
Issokutobi
K after Fuujin
Anji leaps forward after Fuujin.
Nagiha
S after Fuujin
Anji sweeps after Fuujin. This move is fast enough that Anji can begin to combo after it connects.
Rin
HS after Fuujin
Anji does an overhead attack after Fuujin. This will hit crouch-blocking opponents. This move will cause a knockdown on hit.
Kou
236S (Hold OK)
Anji does a dragon punch-like motion upward. This move is not invincible on start up like a dragon punch however. If held Anji will move forward before attacking.
Suigetsu No Hakobi
236K (Hold OK)
Anji spins forward while avoiding the opponent’s attacks. This move will last longer the longer you hold down the button.
Anji Mito Overdrives
Move name
Input
Description
Issei Ougi: Sai
632146HS
Anji spins his fans as a projectile in front of him. If this move hits it will knock the opponent across the screen.
Kachoufuugetsu Kai
632146S
Anji does a counter attack for this overdrive. The move is invincible on start up and will do massive damage if an opponent attacks Anji during the animation.
Josh Petrofsky is an aspiring journalist currently studying at San Diego State. Josh is a San Diego local of 10 years and is the current Fighting Game Coordinator and former President of Aztec Gaming, San Diego State's video game and esports club. During his downtime Josh like to relax by playing Apex Legends or watching old WCW shows from the 1990s.
Published: Jun 18, 2021 02:45 pm