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VALORANT’s 19th Agent, Neon, is a high-octane Duelist with a kit built around entry frags and taking space quickly. Here’s a full breakdown of her abilities.

Fast Lane – C

FIRE two energy lines forward on the ground that extend a short distance or until they hit a surface. The lines rise into walls of static electricity that block vision and damage enemies passing through them.

Neon's Fast Lane ability
Neon’s Fast Lane ability. | Provided by Riot Games
  • Maximum one charge per round
  • Walls cannot be curved
  • Both walls do damage to enemies and allies who walk through or stand in them, similar to Phoenix’s Blaze ability

Relay Bolt – Q

INSTANTLY throw an energy bolt that bounces once. Upon hitting each surface, the bolt electrifies the ground below with a concussive blast.

 Relay Bolt ability
Neon’s Relay Bolt ability. | Provided by Riot Games
  • Maximum two charges per round
  • Area-of-effect concuss activates 3 seconds after impact
  • Does not deal damage
  • Can concuss allies

High Gear – E

INSTANTLY channel Neon’s power for increased speed. When charged, ALT FIRE to trigger an electric slide. Slide charge resets every two kills.

Neon's sprint ability in VALORANT
Neon activating her High Gear ability. | Provided by Riot Games
  • Duration is based on an automatically recharging meter (similar to Viper’s fuel bar)
  • Slide ends High Gear duration; ability must then be refreshed by getting two kills to be used again
  • Neon can only slide forward, not sideways or back

Overdrive – X

Unleash Neon’s full power and speed for a short duration. FIRE to channel the power into a deadly lightning beam with high movement accuracy. Both duration and slide reset on each kill.

Neon's ultimate ability in VALORANT is Overdrive
Neon’s ultimate ability is Overdrive. | Provided by Riot Games
  • Activating Overdrive replenishes High Gear bar and refreshes High Gear
  • Neon is always in high speed when in Overdrive, regardless of if High Gear is available or not
  • Lightning beam is always accurate and has infinite range
  • Lightning beam total ammunition is infinite but only 40 can be used at a time before a brief reload period
  • Overdrive duration ends when bar is fully depleted
  • Neon can still use a normal gun while in Overdrive