nav logo

Hit enter to search or ESC to close

Leo Faria, head of Wild Rift esports, along with Savannah Ho, have spoken up about the goals Riot Games has for Wild Rift’s competitive future. After Riot’s recent esports success with both League of Legends and Valorant, the team is hoping to continue its success. Riot clearly sees a large opportunity here with the growth of the mobile esports scene. Now, a known figure from Riot can help shine a light on the future of Wild Rift esports.

Wild Rift esports begins

To start, one of the biggest positives for Wild Rift esports is the game’s ease of access. Faria says how players can watch the top players, and can then improve and compete at that level, which is similar to League of Legends. Even with that in mind, their competitive ecosystem for Wild Rift will be separate from the regular League of Legends one. According to Faria, and author Savannah Ho, “Wild Rift esports is not viewed here at Riot Games as a gateway to LoL Esports.” It’s an independent esports league to LoL esports, with its own champion and path to the top.

Along with that, their commitment to the scene is clear. The writers are clear on going all in, trying to make the world’s first global mobile esport. To add to that experience, the team is aiming to make watching esports on mobile easier and more enjoyable. With over 40% of esports viewers on mobile devices, optimizing it for them is key to Wild Rift’s success as an esport.

Riot’s goals to make it work

This is just the beginning of the the game’s esports scene. With the rise of mobile esports across the world, going for the first truly global esport is a huge task. Riot is in a position to take that risk though, and might even be able to corner the market. With Wild Rift being a mobile version of League of Legends, it certainly has that platform to grow.