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Activision unveiled Call of Duty: Mobile in March for future release for iOS and Android. While the full game has not yet been released, a closed beta is now available in a few countries. It is currently only on the Google Play Store in India, where players can play the first-person shooter for a limited time.
Currently, the game only comes with five game modes, and players can choose to compete in casual and ranked matches. However, game modes like Battle Royale or Zombies are not included at the moment. The modes listed support 8 to 10 players each max:
- Free-For-All: The classic every-player-for-themselves deathmatch.
- Frontline: After spawning at a team base, defeat players on the opposing team.
- Team Deathmatch: The classic defeat-players-on-the-opposing-team mode.
- Hardpoint: Capture and hold the hardpoint to earn points.
- Domination: Capture and hold the designated positions to gain points.
Just like in a normal Call of Duty game, there is also a lot of customization for game loadouts:
- Primary weapon with an optic sight plus attachments. Primary weapons include Assault Rifles, Sniper Rifles, LMGs, SMGs, and Shotguns.
- Secondary weapon with an optic sight plus attachments. Secondary weapons include Pistols, Melee Weapons, and different Launchers.
- Choice of explosive or another grenade
- Selection of Weapon Skills. Weapon Skills include the Purifier, War Machine, Death Machine, Transform Shield, Sparrow, and Tempest.
- Three perks are also available, which include Fast Recover, Ghost, and Demolition expert.
The controls in Call of Duty: Mobile are similar to most other mobile first-person shooter games. Aiming is done through a gyroscope as well as camera FOV. However, there are two options that players can select to customize their experience. They include the Simple and Advanced Modes.
- Simple Mode is for those that might be new to the game or don’t want something too complicated. It allows for automatic fire when a player’s crosshair focuses on an enemy. It also comes with the option to limit the range of automatic firing.
- Advanced Mode is the version that requires more experience. Players are required to manually fire and can customize their HUD. The ability to choose how each weapon type is being held is also available. This would be a choice between hip firing or aiming down the sight.
Outside of these two selections, there is also a settings menu that offers customization options. Players can easily change their sensitivity to fit the way they play.
Call of Duty: Mobile also features the iconic killstreak rewards. Before each match, players can customize what scorestreak awards they would like for hitting specific kill amounts. These include the Recon Car, UAV, Hunter Killer Drone, Air Supply Drop, Counter UAV, Missile Strike, Drone, Sentry Gun, SAM Turret, Stealth Chopper, and VTOL.
While these are strictly cosmetic for now, players can also choose their character in the loadout screen. Customizing your character with clothing and accessories is also an available option. Many of these are characters from the Call of Duty campaign storyline:
- Alex Mason, the CIA operative, special agent, and Marine Force Recon Captain (retired), from the Call of Duty: Black Ops franchise
- David “Section” Mason, son of Alex Mason, SEAL Team member and J-SOC Commander from Call of Duty: Black Ops II
- Thomas A. Merrick, a Captain, former Navy SEAL, and Commander of the Ghosts, from Call of Duty: Ghosts
- Simon “Ghost” Riley, the skull-textured, balaclava-wearing British special forces lieutenant from Call of Duty: Modern Warfare 2
- John “Soap” MacTavish, the British special forces demolitions and sniping expert from the Call of Duty: Modern Warfare franchise
- John Price, the special forces captain with the Bravo Six alias from the Call of Duty: Modern Warfare franchise
Call of Duty: Mobile also only contains maps from the Modern Warfare and Black Ops series. These consist of Nuketown, Crash, and Hijacked. Five other maps have also been revealed with the Mobile release.
Crossfire: “Small desert town. Intense interior fighting and strong firefights.” Bring your sniper rifle in this compact street fight; the Call of Duty® 4: Modern Warfare map is revisited, with cramped and confined structures (where shotguns are a good choice) are flanked by two taller buildings at each end of this Z-shaped thoroughfare.
Standoff: “Border town between China and Kyrgyzstan. Classic engagements and desintations to fight over.”Also known to Black Ops III fans as Outlaw, this map which originally debuted in Black Ops II offers a variety of tight hiding spots, upper structures that favor the long-range weapon wrangler, and a main compound with a walled perimeter to infiltrate in a variety of gameplay styles.
Crash: “Downed Sea Knight in a desert town. Fantastic team games.” A classic Call of Duty® 4: Modern Warfare map, this well-loved map features blind corners, a crashed chopper, rusty barrels, narrow streets overlooked by shelled-out buildings as well as rooftop sniping positions. Expect quick and deadly action during Multiplayer matches here.
Killhouse: “Speedball style warehouse interior. Great for small teams.” If you’re wanting an almost symmetrical map with a central lookout tower, and have a penchant for rapid takedowns where shotguns can take precedence, practice on Call of Duty® 4: Modern Warfare’s Killhouse. This warehouse offers multiple wooden and concrete hiding spots, and almost constant action.
Firing Range: “Military practice facility. Hectic Domination games.” Journey to Cuba in this reworking of an original Black Ops map, seen most recently in Black Ops 4. Corrugated and wooden sheds, long, ruined structures, a muddy courtyard and rusting equipment, abandoned in the hot sun, make this a classic and chaotic map.
Learn more by visiting the Call of Duty: Mobile website. Players can also preregister for the game to receive updates and news about the upcoming beta.
Ethan Chen is a writer with over 3 years of experience covering esports, gaming, and business.