In a blog post yesterday, Blizzard revealed its plans to ramp up World of Warcraft esports in 2019. This year, WoW esports will come in the form of two event series: the Arena World Championship (AWC) and the Mythic Dungeon International (MDI).
After a successful run last year, the AWC is returning in a slightly modified form. Players will have more opportunities to win more prize money, with the North American and European regions getting twelve $10,000 cups each, distributed across two seasons. Victories at these qualifiers will add to players’ point totals, and each season’s top four point-earners from each region will go to the finals to compete for a $100,000 prize pot. Similar leagues will be set up for players from other regions, including Korea, China, and Latin America, and top point-earners from every region will be invited to the year-end Arena World Championship Finals.
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A rebrand of last year’s Mythic Dungeon Invitational, the Mythic Dungeon International will be split into East and West regions, allowing players from both regions to qualify via an online system requiring potential participants and their teams to complete five level 14 Mythic Keystone Dungeons in time between February 26 and March 12.
After this, qualifying teams will submit Time Trial dungeon attempt times each week, with the top teams moving on to compete in that week’s cup for their share of a $12,000 prize pool. At the end of the season, the best teams from each region will participate in a $100,000 LAN event.
Is WoW's esports scene healthy enough?