Riot designer: “Rengar instantly one-shotting you is good for League”

This belongs on r/NotTheLoLOnion. To be fair, it makes more sense than it sounds.

League of Legends's Icon Michael Hassall · 16 May 2019

5 comments

Image via Riot Games

Tired of being one-shot by Rengar? Well Riot designer August Browning has something to tell you. That 100-0 combo that takes approximately one millisecond to perform is good for the game.



Browning brings up some good points. The idea that playing against a champion that has the potential to one-shot you encourages different styles of play is valid. But that comes as no consolation to beleaguered ADC players who find themselves deleted by Rengar, Akali, LeBlanc, Fizz, and other all-or-nothing assassins.


Being one-shot by a stealthed or untargetable champ is undoubtedly one of the most agonizing things in League. The helplessness, the seeming unfairness, the panic as you spam your Flash, your Heal, your BotRK...but nothing can save you.


By contrast, playing as the champion doing the one-shot is one of the most satisfying things in the game. Riot walks a razor’s edge trying to balance these champions so that they’re fun to play, but don’t feel unreasonable to play against.


Of course, pro players and streamers were quick to respond with their own opinions on how getting one-shot makes them feel.




Regardless of how you feel about it, the knowledge that Riot’s senior design team feels it’s good for the game gives us some insight. And for fans of assassins, Rengar specifically, the comments come as a taciturn acknowledgment that they shouldn’t worry too much about nerfs on the horizon.

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