Blizzard Entertainment has halted development of a StarCraft first-person-shooter that has been in the works since 2017, according to a report by Kotaku earlier today.
The developers on the project, which was codenamed Ares, will instead turn their resources to the upcoming Diablo and Overwatch sequels, both of which will allegedly make their official appearances at this year’s BlizzCon.
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Ares was reportedly built around the Overwatch engine, with one of Kotaku’s sources drawing comparisons between it and the Battlefield series. The prototype builds of the game allowed users to play as Terran marines, though playable Zerg characters were on the horizon.
This is the second time Blizzard has canceled a shooter title based on StarCraft. Between 2002 and 2006, the company developed StarCraft: Ghost, a third-person shooter set four years after the end of StarCraft: Brood War’s story mode. After Blizzard officially canceled the production of StarCraft: Ghost, writer Keith R.A. DeCandido authored a novel based on the game’s main character. Given this precedent—and Blizzard’s penchant for reusing materials when possible—it’s possible that some of the content or narrative from Ares may eventually see the light of day.
“We pour our hearts and souls into this work, and as players ourselves, we know how exciting it can be to see and know with certainty that a new project is coming,” a Blizzard representative told Kotaku. “Knowing that changes or disappointments can happen doesn’t make it any less painful when we have to shelve a project.”