Patch 1.40.0 hits the PTR

Nerfs to beam weapons, workshop additions and more

Overwatch's Icon Sascha Heinisch · 23 Aug 2019

5 comments

Image via Blizzard Entertainment

A new patch has been deployed on the PTR. While this will be irrelevant for everything that will happen in the Overwatch League this year, the patch still brings significant changes to beam weapons and allows for a couple of important additions in the workshop.



NEW FEATURE: SHARED INSTALL (PTR AND LIVE)


The PTR and Live Overwatch PC clients can now share storage when installed to the same file path on disk. This should reduce the disk space required to install and update multiple clients. As a result, today’s PTR client should require only ~1.2GB of additional disk storage. Players with previous Overwatch PTR clients installed can uninstall and reinstall to a common disk location to benefit from this feature.


Note: Overwatch League Replay Viewer also supports shared installation with the PTR and Live clients.


HERO UPDATES


Bastion


Self-repair


Self-repair no longer consumes resource while Bastion is at full health.

Bastion now correctly initiates .25 sec of recovery time when canceling Self-repair with weapon fire.



Symmetra


Primary Fire


Beam width lowered from 0.3 meters to 0.15

Beam DPS per level lowered from 65/130/195 to 60/120/180



Zarya


Primary Fire


Beam width no longer scales with energy (from 0.1 to 0.2) and is now always 0.15.

Max Beam DPS lowered from 190 to 170


Sigma


Hyper Spheres


Explosion damaged reduced from 35 to 30

Experimental Barrier


Added a toggle option for deploying Sigma’s Experimental Barrier


Accretion


Explosion damage increased from 50 to 60


Gravitic Flux


Intro cast time increased from 0.4 seconds to 0.6


WORKSHOP UPDATES


New Workshop actions:

Never miss a moment in esports.

Match notifications, latest esports news, and more. Get the Upcomer app now.

Get it on the App StoreGet it on Google Play


  • Create Dummy Bot
  • Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
  • Destroy Dummy Bot
  • Destroys a dummy bot.
  • Start Throttle In Direction
  • Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
  • Stop Throttle In Direction
  • Stops the change to throttle being caused by Start Throttle In Direction.
  • Create Beam Effect
  • Creates a beam effect between two positions (either or both of which may be a player).


New parameters to existing Workshop actions:


  • Create HUD Text
  • New SpectatorVisibility option for defining when spectators can see the text.
  • New colors have been added to Text Color.
  • Create In-World Text
  • New SpectatorVisibility option for defining when spectators can see the text.
  • New colors have been added to Text Color.
  • Create Effect and Play Effect
  • New colors have been added.


New Workshop value:


Is Dummy Bot

Whether a given player is a dummy bot.


New Workshop Inspector features:


  • Copy current variables to CSV [PC-Only] :
  • Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
  • Copy all variables to CSV [PC-Only] :
  • Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
  • Copy current variables as actions:
  • Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.




BUG FIXES


General


Workshop - Fixed a bug that caused the “Enable Workshop Inspector” option not to reset when using Restore Defaults

Workshop - The “Is Firing Primary” Workshop value now correctly reports whether Sigma is using his Hyperspheres

Maps


Paris


Fixed a bug that allowed Moira’s Biotic Orb to pass through the attacker’s spawn door

Heroes


Ashe


Improved the ability for Bob to get through doorways and more consistently make it to where he was launched towards


D.Va


Fixed a bug that allowed D.Va’s mech to block Earthshatter briefly during the destruction animation


Orisa


Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa’s Halt


Sigma


  • Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
  • Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
  • Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
  • Corrected various Sigma team color visual effects


Wrecking Ball


Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile


Zenyatta


Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active

Latest Stories

5 Comments

Trending Stories