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League of Legends is gearing up for its next Patch, 14.3 to roll out later this week and there’s a lot to get excited about.

Now Smoulder is in the mix things are expected to shake up in Summoner’s Rift and this patch has a lot to complement the new Dragon addition. This comes in the form of champion changes, item changes, and a whole collection of fresh skins.

Here is a glimpse at what we know is happening during the League Patch 14.3 content cycle.

An early look at LoL Patch 14.3

Smoulder League of Legends skin splash art
Image via Riot Games

Despite Smoulder being released early, League Patch 14.3 still has a powerful Dragon presence as Aurelion Sol gets some much-needed attention bolstering its power and making it a more viable choice for proactive play and early-game agency. 

Almost Aurelion Sol’s entire kit is getting a tune-up this Patch with significant changes to its Q, W, and E. If you’re an Aurelion Sol main you’ll definitely want to get familiar with exactly what’s coming before the Patch gets here.

Ziggs and Zyra are also both receiving buffs in Patch 14.3 with the former’s armor being increased and the cooldown for Satchel Charge being decreased. Zyra’s Deadly Spines has had its cost reduced and Rampant Growth cooldown refunds have been increased.

Lillia has received a pair of nerfs with the biggest being the AP scaling of her Q reduced from 45 percent to 35 percent.

It shouldn’t be any surprise but items continue to be an area of attention for Riot with Patch 14.3 More than 20 will be getting changes this patch and some we are already aware of include Statikk Shiv, Archangel’s Staff, Luden’s Companion, and more. You can see the details of these changes and more than we know below.

Finally, there are plenty of new looks joining Summoner’s Rift with this update. Many of these fall into the fresh new Heavenscale skin range adding to the overall Dragon-aesthetic of Patch 14.3.

LoL Patch 14.3 patch notes

Dragonscale Smoulder splash art
Image via Riot Games

Right now we don’t know everything that will be included in Patch 14.3, but there is plenty to take note of already. 

Champions

Aurelion Sol

  • Q: cost reduced: 45-65 — 30-50, 

Stacks per champion burst increased: 1 — 3

  • W cost reduced: 80-100 — 50-70

Cooldown reduced: 22-16 —  15-11 seconds

Damage amp (Q) increased: 14-20% — 18-26 %

  • E stacks per large minion/monsters reduced: 3 — 2

Per champion/epic monsters reduced: 5 — 2.

Azir

  • Health regeneration reduced: 7.0 + 0.75 —  5.0 + 0.6.

Brand

  • Passive damage over time monster amp reduced: x2.2 —  x2.0
  • Q base damage reduced: 80-200 — 70-190.

Corki

  • W cooldown reduced from 20-16 to 20-12 seconds, cost reduced: 100 — 80

AP scaling increased: 40 — 60%

  • Package hold time reduced: 60 —  45 seconds

Out-of-combat speed with package reduced: 40 —  30 %

Cooldown reduced: 5 min — 4 min

  • Package damage now:
    • Base: 30-85 lerp 7-18.
    • Base attack damage scaling 100%
    • Ability power scaling 60%

Illaoi

  • P/Q base damage reduced: 10-180 lerp —  9-162 lerp 
  • Total AD scaling reduced: 120 —  115%

Karma

  • R/Q explosion damage reduced: 35-350 (+70% AP) —  40-310 (+50% AP).

Lillia

  • Passive damage of time target total health ability power scaling total over three seconds reduced: 1.5 — 1.25%
  • Q damage AP scaling reduced: 45 —  35%.

Maokai

  • Base mana regeneration reduced: 7.2 — 6
  • Passive healing base breakpoints (4-34) removed
  • Total health scaling breakpoints increased: 4-12 —  4-13.2%.
  • Q cooldown reduced: 8-5 —  7-5 seconds

Cost reduced: 60 — 40.

  • E cooldown changed: 14 seconds —  16-12 seconds

Cost changed: 45-85 — 60-80.

  • R cooldown changed: 120-100 — 130-90 seconds.

Nidalee

  • Magic resistance growth increased: 1.3 — 1.45.
  • E heal increased: 35-195 (+ 27.5% AP) to 50-150 (+ 35% AP)

Attack speed increased: 20-60% — 30-70%

Pyke

  • Base armor increased: 45 — 47.
  • Q cost reduced: 74-90 — 70-90.
  • W speed increased: 40% + 150% lethality — 45% +200 percent lethality
  • E base damage increased: 105-265 — 100-300.

Rengar

  • Base health reduced: 620 — 590.
  • Q bonus damage total AD scaling reduced: 0-20 — 0-15%
  • Q empowered bonus damage total AD scaling reduced: 40 — 30%

Trundle

  • Base health reduced: 686 — 650.
  • Q base damage reduced: 20-100 — 10-90.

Zeri

  • Base AD increased: 53 — 56.
  • R cooldown reduced: 100-70 — 80-70.

Ziggs

  • Armor increased: 18 (+4.5) — 21 (+ 4.7).
  • W cooldown reduced: 24-12 — 20-12 seconds.

Zyra

  • Mana regeneration increased: 13 (+0.4) — 7 (+0.8).
  • Q cost reduced: 70 — 55.
  • W small unit on-kill cooldown refund increased: 20 — 35 percent

Items

Archangel’s Staff

  • Cost reduced: 3,000 — 2,900

Kaenic Rookern

  • Shield total health scaling reduced: 20 —  18%

Out of combat cooldown increased: 12 — 15 seconds.

Luden’s Companion

  • Cost reduced: 3,000 —  2,900
  • Ability power increased: 90 — 95.
  • Damage per stack changed: 40 (+8% AP) — 45 (+4% AP).

Malignance

  • Cost reduced: 2,800 — 2,700.
  • Damage per second reduced: 60 (+6% AP) to 60 (+5% AP)

Statikk Shiv

  • Cost reduced: 3,000 — 2,800
  • Damage to champions changed: 100-180 — 90 flat.

Stridebreaker

  • New recipe:
    • Tiamat
    • Page, Dagger
    • 700 gold

Total cost increased: 3,000 — 3,300

  • Health increased: 400 — 450
  • AD reduced: 55 — 50
  • Cooldown reduced: 20 — 15 seconds.
  • Active now deals 80% total attack damage to enemies (still applies slow)

Passive now deals (40% melee/20% ranged) total AD to nearby enemies (still grants speed on dealing physical damage).

Skins

Heavenscale Ezreal splashart
Image via Riot Games
  • Heavenscale Smolder
  • Heavenscale Diana
  • Heavenscale Ezreal
  • Prestige Heavenscale Ezreal
  • Heavenscale Janna
  • Heavenscale Kai’Sa
  • Heavenscale Lee Sin
  • Divine Heavenscale Lee Sin
  • Heavenscale Master Yi