Call of Duty: Modern Warfare confirms dedicated servers and crossplay

Lag should be reduced in the new Call of Duty.

Call of Duty's Icon George Geddes · 6 Aug 2019


Photo via Call of Duty

According to GameInformer’s cover story, fans of the series can add to their excitement as the latest installment in the Call of Duty franchise will feature dedicated servers for multiplayer. 

This feature is extremely useful for competitive as dedicated servers reduces the latency caused by local hosting. This means that the game will feel more fluid and smooth, so that Modern Warfare should have less of an issue with lag. 

This issue was down to what's known as Player to Player connections, which utilizes a host, rather than a dedicated server. Games use these types of connections because it allows players who are far away from dedicated servers the ability to play online a lot easier with less latency issues, but trade off in other performance metrics. 

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Other features that fans can be excited for in Call of Duty: Modern Warfare include cross play and an entirely new engine. Call of Duty: Modern Warfare is expected to include 4K video and ray-tracing for PCs, drastically boosting the graphic quality.

According to PCGames, Call of Duty: Modern Warfare is set to allow for more detailed environments due to a new GPU geometry pipeline. Moreover, the time it takes for advanced textures to be loaded will be cut down as the new engine allows for advanced photogrammetry. Finally, the game will utilize spectral rendering for its night-vision goggles so the world looks even more realistic.

Call of Duty: Modern Warfare is set to be released on October 26 2019. However, players can get their hands on the game early as the Modern Warfare Open Beta begins September 12 2019. 

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