League of Legends
Call of Duty
It’s been a little over a month since CD Projekt RED released the long anticipated role-playing game Cyberpunk 2077. During the initial week of release, fans made their sentiments clear regarding the quality of the game. The backlash from the gaming community had initiated apologies and refunds from CD Projekt RED’s side. Yesterday, its co-founder Marcin Iwiński apologized over Cyberpunk 2077‘s failure to live up to its expectations while providing a roadmap for improvement in the future.
Below, you’ll find CD PROJEKT’s co-founder’s personal explanation of what the days leading up to the launch of Cyberpunk 2077 looked like, sharing the studio’s perspective on what happened with the game on old-generation consoles. pic.twitter.com/XjdCKizewq
— Cyberpunk 2077 (@CyberpunkGame) January 13, 2021
“Despite good reviews on the PC, the console version of Cyberpunk 2077 did not meet the quality standard we wanted it to meet.” Throughout the apology video, Iwiński gave viewers some perspective regarding the internal production timeline, and why everything fell apart last minute.
The rush to release Cyberpunk 2077
Although CD Projekt RED started developing the game Cyberpunk 2077 in 2011, Iwiński acknowledged the team had to work much harder than expected. The team had not expected to deal with as many glitches and challenges throughout production. Although the development team tested several versions of the game, new issues still arose, making it difficult to release a final rendition of Cyberpunk 2077.
To add to the production difficulty, Iwiński admitted the COVID-19 pandemic made final reviews and changes much harder than originally planned for. In the end, he stated it was he that made the final decision to release the game while still under development, and none of its developers were to blame.
COVID-19 and development difficulties
Unfortunately, the pandemic caused inconvenience for many game companies, but CD Projekt RED was already under fire last year for delaying Cyberpunk 2077′s launch several times. Therefore, the pressure to release the game reached an all-time high, and inevitably problems arose. Some initial game reviews claimed the graphics were poor on PS4 and Xbox, while others stated the game was simply unplayable after reaching a certain point. These reviews caused CD Projekt RED to deliver refunds and offer return options to dissatisfied customers.
— Cyberpunk 2077 (@CyberpunkGame) December 18, 2020
Moving forward, Iwiński states that CD Projekt RED is on its way to making things right for Cyberpunk 2077 players. He provided a timeline of previous and future updates and stated the game has some free DLCs and huge PlayStation and Xbox improvements coming mid-2021. Fans should expect more information regarding improvements in the coming months, according to CD Projekt RED’s official FAQ section.